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  • July 20, 2023
  • By Nimishka

A first look at Simple Tiles: Zen Match

Meet Simple Tiles: Zen Match, a colorful puzzle built around one easy-to-learn idea: collect tiles, match three, and clear the board.

  • July 20, 2023
  • By Nimishka

Building a satisfying tile-matching loop

A satisfying puzzle comes from clear goals, thoughtful pacing, and small moments of surprise. Here is how a simple match can keep play engaging.

  • July 20, 2023
  • By Nimishka

How we shape a calmer mobile game

We want each round to feel easy to begin and comfortable to play in short sessions. That starts with approachable rules and responsive controls.

  • July 20, 2023
  • By Nimishka

Designing levels that invite another round

Level design balances familiarity with discovery. Each board should make the next move easy to understand and the next round inviting.

  • July 20, 2023
  • By Nimishka

Color, sound, and the feel of a puzzle

Bright art, soft colors, and well-timed sound give a tile puzzle its own feel, one small interaction at a time.

  • July 20, 2023
  • By Nimishka

From a small idea to a playable game

Every game starts with a playable core. We sketch, prototype, and refine until the idea feels clear in your hands.

Asarfi Games

Mobile Game Studio

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